If it’s Monday, it must be time for an update!
Tag: Game Controller
Development Progress Report, week 36
A week off for complex life-stuff and self-care, and we’re back.
It’s tricky to regain momentum on a project, once that momentum is broken, but it’s still quite possible to do. Just keep plugging away at it, because momentum tends to build slowly. Ironically, it’s that slow build-up that makes it last.
Development Progress Report, week 32
A bit of a mixed week. A number of things (eg: double-casting, see below) have allowed me to cut the word-count without reducing the length of the narrative. So, I’ve shaved off a few thousand words here and there. Ongoing reworking and editing have pushed it back up, so it’s still hovering around the quarter-million word mark.
One final scene is refusing to write itself, but I expect it will work out once the narrative refit is done, and then I can move forward into chapter two.
There’s more interesting stuff than that going on, though.