Development Progress Report, week 31

This update is running a couple of days late, I know. I’ll try to blame the public holiday at the beginning of the week for that.

Alright, where are we at? Once again, a good week for development, though more on the narrative side than has happened in recent weeks.

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Development Progress Report, week 29

My, what a productive week it has been! Many bugs fixed, and many new bugs created (and also fixed).

If we were just working off bugs-fixed, this would have been a banner week, indeed, since I was briefly creating them as fast as I resolved them. However, there was a whole lot more going on.

Continue reading Development Progress Report, week 29