This update is running a couple of days late, I know. I’ll try to blame the public holiday at the beginning of the week for that.
Alright, where are we at? Once again, a good week for development, though more on the narrative side than has happened in recent weeks.
Continue reading Development Progress Report, week 31
It’s starting to look “like a bought one”, as they say.
Who says that? They do. You know, them. Heck, I just did, so me too.
There’s a lot to cover, so I’ll try to be brief. I will likely fail.
Continue reading Development Progress Report, week 30
My, what a productive week it has been! Many bugs fixed, and many new bugs created (and also fixed).
If we were just working off bugs-fixed, this would have been a banner week, indeed, since I was briefly creating them as fast as I resolved them. However, there was a whole lot more going on.
Continue reading Development Progress Report, week 29
Due to Easter and other such complications, I didn’t end up posting a development update last week. It’s been a great fortnight, though.
Let me rummage through my notes and see what we’ve got.
Continue reading Development Progress Report, week 27-28