Development time this week has been split pretty evenly between code and narrative.
On the code side, there’s a revamp of the narrative-display portion of the UI, plus countless little polishing tweaks, because a UI should not surprise you. Coupled with code-cleanups and optimisation, and that’s a lot of nearly invisible work, but work well worth doing.
On the narrative side, I’m extremely pleased to have now passed the quarter million word mark.
That’s a quarter of a million words!