Development progress report, week 14

And we’re back after a gap of a couple of weeks. Melbourne International Games Week was a bust for me, thanks to some badly-timed medical problems, and a life-threatening illness in the family, which is no longer life-threatening, but still remains unidentified.

After a two-week gap, it  has been a bit tricky to try to get back into things, but actually enough got accomplished to be well-satisfying.

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