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Tag: Stardew Valley

Development Progress Report, week 25

Development Progress Report, week 25

Lots and lots of progress made this week, despite a weekend’s worth of development time lost to Stardew Valley. Oops! I suspect some of you are in the same boat.

Nevertheless, let’s get on to the good bits.

Continue reading Development Progress Report, week 25

Posted on March 14, 2016March 14, 2016Categories DevelopmentTags Argus Story Engine, Coding, Kerning, Polymorphism, SDL, SDL_ttf, SNAFU, Stardew Valley, User Interface
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