Development Progress Report, week 55

Nothing especially exciting to report this week, but there is a picture!

The narrative has topped 255K words (as you see in the image above), so that’s progressing slowly. I’ve also been working a little on trying to get the story-compiler to output some useful additional information.

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Development Progress Report, week 53

Not a lot of progress to report, on account of Melbourne International Games Week, which was both exhausting and amazing.

Games Connect Asia Pacific was rough going, featuring a lot of stuff that I was just plain out-of-practice with, but the sessions were great, I met a few people, and was able to talk more about my game and about theirs. Pretty awesome!

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